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Posthumanism and the Graphic Novel in Latin America

Latin America is experiencing a boom in graphic novels that are innovative in their conceptual play and their reworking of the medium. Drawing on a range of sophisticated work, these graphic novels experiment with questions of the representation of urban space, modes of perception and cognition, and new forms of ethics in the post-human world. As the first book-length study of the topic, this book argues that the graphic novel’s emergence in Latin America acts as a uniquely powerful force exploring the nature of twenty-first-century subjectivity, emphasizing the ways that humans are bound to their non-human environment.

264 pages | 72 illustrations | 6.14 x 9.21 | © 2017

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Culture Studies

Media Studies

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"this monograph sprawls in its scope and shines in its accomplishments."

Tapuya: Latin American Science, Technology and Society

Table of Contents


1. (Post)humanism and Technocapitalist Modernity

2. Modernity and the (Re)enchantment of the World

3. Archaeologies of Media and the Baroque

4. Steampunk, Cyberpunk and the Ethics of Embodiment

5. Urban Topologies and Posthuman Assemblages

6. Post-Anthropocentric Ecologies and Embodied Cognition

7. Intermediality and Graphic Novel as Performance




Index "

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