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Distributed for Dartmouth College Press

Travels in Intermediality

ReBlurring the Boundaries

How do fiction, film, music, the Internet, and plastic, performative, and fine arts negotiate their shapes, formats, and contents in our contemporary world? More important, how does their interaction shape their techniques of representation, strategies of communication, and forms of reception? In the light of these ongoing interactive (and intermedial) processes, the fields of cultural studies and American studies are challenged to restructure and reorganize themselves. Less interested in the mere fact of traditional art forms meeting new media such as film, video, and digital arts, this collection concentrates on the ways in which the fundamental theoretical constructs of the media have forever changed. This book offers the latest in global intermedial studies, including discussions of digital photography, comics and graphic novels, performance art, techno, hypertext, and video games.

286 pages | 6 1/4 x 9 1/4

Media Studies


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Table of Contents

Acknowledgments • Travels in Intermedia[lity]: An Introduction – Bernd Herzogenrath • Four Models of Intermediality – Jens Schröter • Intermediality in Media Philosophy – Katerina Krtilova • Realism and the Digital Image – W. J. T. Mitchell • Mother’s Little Nightmare: Photographic and Monstrous Genealogies in David Lynch’s The Elephant Man – Lars Nowak • Laughs: The Misappropriated Jewels, or A Close Shave for the Prima Donna – Michel Serres • Words and Images in the Contemporary American Graphic Novel – Jan Baetens • Music for the Jilted Generation: Techno and | as Intermediality – Bernd Herzogenrath • Genuine Thought Is Inter(medial) – Julia Meier • Theater and Music: Intermedial Negotiations – Ivana Brozi • The Novel as Hypertext: Mapping Thomas Pynchon’s Against the Day – Brian W. Chanen • Delightful Vistas: Revisiting the Hypertext Garden – Mark Bernstein • Playing Research: Methodological Approaches to Game Analysis – Espen Aarseth • The Nonessentialist Essentialist Guide to Games – Erik Champion • “Turn your Radio on”: Intermediality in the Computer Game Grand Theft Auto: San Andreas – Gunter Süss • Television as Network—Network as Television: Experiments in Content and Community – Ben Sassen • Social Media and the Future of Political Narrative – Jay David Bolter • Contributors • Index

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