Things a Computer Scientist Rarely Talks About

Donald E. Knuth

Things a Computer Scientist Rarely Talks About
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Donald E. Knuth

Distributed for Center for the Study of Language and Information

257 pages | 102 illustrations | 6 x 9 | © 2001, 2003
Cloth $35.00 ISBN: 9781575863276 Published July 2001
Paper $25.00 ISBN: 9781575863269 Published August 2003
How does a computer scientist understand infinity? What can probability theory teach us about free will? Can mathematical notions be used to enhance one's personal understanding of the Bible?

Perhaps no one is more qualified to address these questions than Donald E. Knuth, whose massive contributions to computing have led others to nickname him "The Father of Computer Science"—and whose religious faith led him to understand a fascinating analysis of the Bible called the 3:16 project. In this series of six spirited, informal lectures, Knuth explores the relationships between his vocation and his faith, revealing the unique perspective that his work with computing has lent to his understanding of God.

His starting point is the 3:16 project, an application of mathematical "random sampling" to the books of the Bible. The first lectures tell the story of the project's conception and execution, exploring its many dimensions of language translation, aesthetics, and theological history. Along the way, Knuth explains the many insights he gained from such interdisciplinary work. These theological musings culminate in a surprising final lecture tackling the ideas of infinity, free will, and some of the other big questions that lie at the juncture of theology and computation.

Things a Computer Scientist Rarely Talks About, with its charming and user-friendly format—each lecture ends with a question and answer exchange, and the book itself contains more than 100 illustrations—is a readable and intriguing approach to a crucial topic, certain to edify both those who are serious and curious about their faiths and those who look at the science of computation and wonder what it might teach them about their spiritual world.

Includes "Creativity, Spirituality, and Computer Science," a panel discussion featuring Harry Lewis, Guy L. Steele, Jr., Manuela Veloso, Donald E. Knuth, and Mitch Kapor.
Lecture 1: Introduction
     Why I am unqualified to give these lectures.
     Why the lectures might be interesting anyway.
     The 3:16 project, a turning point in my life.
Lecture 2: Randomization and Religion
     The advantages of unbiased sampling as a way to gain insight into a
     complicated subject.
     Dangers to avoid when using this approach.
Lecture 3: Language Translation
     How to translate Bible verses without knowing Hebrew or Greek.
     The surprising rewards of such attempts even though the task is difficult
     or impossible.
Lecture 4: Aesthetics
     Scientific work as an artistic the endeavor.
     The deep influence that beautiful presentation can have on our
     understanding of texts.
     Illustrations by many of the world's greatest masters of calligraphy.
Lecture 5: Glimpses of God
     What I think I learned about God from the 3:16 project.
     What I think I learned about theology from the 3:16 project.
     The difference between the two.
Lecture 6: God and Computer Science
     Computer programmers as creators of new universes.
     Computational complexity as a way to approach the
     questions of free will and omnipotence.
     Other concepts of computer science that may give insights
     about divinity
Panel: Creativity, Spirituality, and Computer Science
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