Each chapter considers how popular media and artistic forms make sense of decentralized network metaphors and infrastructures. Patrick Jagoda first examines narratives from the 1990s and 2000s, including the novel Underworld, the film Syriana, and the television series The Wire, all of which play with network forms to promote reflection on domestic crisis and imperial decline in contemporary America. Jagoda then looks at digital media that are interactive, nonlinear, and dependent on connected audiences to show how recent approaches, such as those in the videogame Journey, open up space for participatory and improvisational thought.
Contributing to fields as diverse as literary criticism, digital studies, media theory, and American studies, Network Aesthetics brilliantly demonstrates that, in today’s world, networks are something that can not only be known, but also felt, inhabited, and, crucially, transformed.
Introduction: Network Aesthetics
Part 1: Linear Forms
1. Maximal Aesthetics: Network Novels
2. Emergent Aesthetics: Network Films
3. Realist Aesthetics: Televisual Networks
Part 2: Distributed Forms
4. Participatory Aesthetics: Network Games
5. Improvisational Aesthetics: Alternate Reality Games
Coda: After Networks (Comes Ambivalence)